The Castle
The Castle is the hardest content in the mod and the only location of its size on the map. It stands on its own, far from the towns. You are not taking it alone.
Unlike military zones, the castle is marked on the map with a marker and a circle — no searching required, everyone sees it straight away.
How it differs from a mission#
An ordinary mission is a site with infantry. The Castle is a fortified position: on top of the infantry on posts there are machine gunners on towers, and there are more of them than there is infantry. The towers cover the approaches, see far and shoot straight.
The defenders are tougher than any other AI in the mod: they see considerably further than normal, and the alert radius covers the whole Castle — start a fight in one corner and everyone knows about you.
The clear only counts once everyone is dead, including every single turret. Leave one gunner on a far tower and the Castle stays uncleared, and there is no reward.
The reward#
After a full clear a crate with the best loot in the mod appears on site, along with a large sum of cash. The defenders also carry more money than ordinary AI, and each of them pays more reputation than anything else on the map.
The crate lasts a limited time and disappears with everything in it — collect it straight away.
Separately, a vehicle appears on the pad after the clear: usually an armoured car, occasionally a helicopter instead.
Spawning and respawn#
The Castle returns some time after being cleared, but the respawn is postponed while living players are standing nearby. Camping the spot achieves nothing.
A wide build ban surrounds it — no base next door.